We’re dedicated to providing the best stealth experience possible for players, so in agreement with our publisher Focus, we are delaying the game until the first quarter of 2017. The engine transition has required some time for our team to adapt to. This update has brought so much to the Styx series, from graphical enhancements to new gameplay mechanics and features. With this new episode of Styx we updated our engine from Unreal 3 to Unreal 4. Cyanide Studio CEO Patrick Pligersdorffer explained that the delay is due to switching their engine from Unreal 3 to Unreal 4 with the sequel:
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